Exploring Queensdale

Queensdale is half of the new Kryta. It’s farmland provides produce, livestock, and other goods to Divinity’s reach. The kingdom is ruled by Queen Jennah, one of the last descendants of King Doric. Her rule is challenged by separatists throughout the region.

Resource nodes:

Bulk ingredients:

Recipes:

We begin our journey at the Shaemoor Waypoint in the Village of Shaemoor. Directly south of Divinity’s reach, Shaemoor can be reached by the southernmost exit at the Plaza of Dwayna. Just a bit southwest we find the Point of Interest (POI) Trainer’s Terrace. (So named because it’s the home of skill trainers.)

Landmark:

Events:

From here, we make a slight detour East then South over the bridge to Shaemoor Garrison to find Garrison Waypoint.

Hearts:

Vista:

Events:

Back over the bridge to the north we head northeast across Lake Delavan to enter Beggar’s Burrow. There are actually two entrances to the Burrow. The entrance accessible from Shaemoor Cemetery is only open during the personal story, Infiltration. There is a Splendid Chest available in the burrow. There is also an Achievement, Bad Neighborhood which is received by fighting through the mobs and opening the chest.

Foes:

Once we’ve completed the achievement and gotten the chest, we exit back to Lake Delavan and head northeast to Eastern Divinity Dam.

Pet:

We then follow the Dam east until we arrive in the Shire of Beetletun, the location of the dungeon Caudecus’s Manor. Beetletun Waypoint and Carnie Jeb’s Skillpoint are inside the village.

Hearts:

Vista:

Pet:

Resource node:

From the shire, we head directly south to Beetletun Farms. Beetletun Waterworks POI is at the waterworks on the far west side of the farms.

Heart:

Events:

Directly south of the farms we run into Salma’s Heath. Named after Queen Salma, who declared war on the White Mantle in the original Guild Wars. Here we find Tunwatch Redoubt Waypoint and Hidden Cliff Camp POI.

Events:

Heading Southeast from here, we enter the Orlaf Escarpments in which we can find Cliffwatch Camp POI. It is rumored that inside a shelter at the Tamini camp there is a chest. I was lucky and received a few empyreal fragments among other low level items. Watch out for the Veteran Tamini Chief who may reappear while you’re admiring your find.

Resource node:

We now move south to the Taminn Foothills, adjacent to the Demongrub Pits. Taminn Foothills contains Bonegrinder’s Gully and Righteous Hoofmoot POI’s. You will also find Tamini Place of Power Skill Challenge. (Commune)

Heart:

Event:

Resource nodes:

Directly east of the foothills, we find Demongrub Pits. This is the location of the jumping puzzle of the same name. It has three chests within it, each guarded by a veteran and normal foes - one by spiders (looks like an egg sack), one by skelk, and the last by oozes. The chests guarded by spiders and skelk are false ends to the puzzle as the one guarded by oozes gives a Jumping Puzzles achievement.

There is an excellent guide for this jumping puzzle at Dulfy’s guide to the jumping puzzle
Once we’ve completed the foothills and pits, we head due west to Godslost Swamp. Two waypoints, Godslost Waypoint and Swamplost Haven Waypoint, and two POI’s, Deathroot Shack and Temple of the Ages. Near the POI, a submerged Temple of the Ages contains a Commune Skillpoint. The Godslost Swamp Vista is on the island near the center of the swamp. This vista is up a slope in the center of the swamp, to go up you need to use the roots of a tree directly west of Deathroot Shack POI.

Heart:

Events:

Resource nodes:

Other:

Moving north and slightly east from the swamp, we enter a very busy location named the Krytan Freeholds. There is a waypoint, Krytan Waypoint and there are two POI’s Eldvin Monastery and Holdland Camp.

Heart:

Events:

Resource Nodes:

Vista:

Directly north of the waypoint, follow the crossroad west into the Queen’s Forest. Just off of this road you will find Kappa’s Corral POI. Farther North is the Hunting Lodge POI. Ojon’s Lumbermill Waypoint marks the lumbermill to the west.

Hearts:

Events:

Pet:

Resource nodes:

Southwest to Windloss Delves, a small skritt cave with an entrance on the northeast side and another on the southwest side. You may have already accessed the cave while completing events.

Resources node:

Continue southwest into Scaver Plateau. Scaver Waypoint near the center. Further southwest you’ll find Altar Brook Trading Post POI. The area has two skill challenges, Chhk the Windmill King which is a fight, (watch out for his knockback), and Earthen Magic which is a commune.

Heart:

Events:

Resource nodes:

Resource nodes:

We now head west into The Heartwoods. Heartwood Pass Camp Waypoint is in the east. Head north to Greatheart Weald POI.

Heart:

Events:

Pet:

Resource nodes:

We now continue our westward swing and enter the Township of Claypool. The town contains a single waypoint, Claypool Waypoint.

Heart:

Pet:

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Directly west of the township is Clayent Falls, with Duran Brother’s Docks POI .

Vista:

Events:

Resource nodes:

Going north we find ourselves in Altar Brook Vale. We like to take this area in a counterclockwise manner, starting with Altar Brook Crossing POI. Working our way back, we hit the Bandit Loot Skill Challenge. At this point, you can either finish this zone, or take a detour into Bandithaunt Caverns as shown below. Vale Waypoint will lead you also to Altar’s Windings which we will get to shortly.

Events:

Resource nodes:

Bandithaunt Caverns, not to be confused with the Troll cave nearby, can be reached just west of the Bandit Loot Skill Point.

Vista:

Events:

Once we finish in the caverns we head back to Vale Waypoint and start north to get to the bottom of the hill. Then we go south to reach the vista. Note: Directly below the vista is an entrance to the Troll’s Cave.

Vista:

Event:

Resource nodes:

After we’ve had all the fun we can in this area, we head north along the path into Pinion Trail. Ettins and Harpies galore is my nickname for this trail. At the end of the trail, through the caves, you’ll find Erts Jug of Power Unguent Skill Challenge. 

Resource node:

Continuing north we find ourselves in Shaemoor Fields. I like to split this one into two parts. The first part is moving north on the left until we get to Western Divinity Dam. After completing the Dam, head back south to Shaemoor Fields and finish the last zone of the map. I start with Mepi’s Moa Ranch POI, work my way north to Eda’s Orchard POI and Orchard Waypoint. I then move into Western Divinity Dam.

Hearts:

Events:

Resource Nodes:

Western Divinity Dam has a single vista and heart and two events. Western Divinity Dam Vista (This vista is pretty straight forward. Make sure you stay on the wooden planks)

Heart:

Events:

Resource node:

And there we have it. The entire zone of Queensdale.

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