Oh, look another control point, let’s go and take it. OK, we took the control point, but there’s a patrol of Hyenas, let’s get them. Patrol down, hostages need to be freed, let’s go and free them. The hostages have been saved, now what were we originally doing again? This is a sample of what my play sessions have been like since Ubisoft launched Tom Clancy’s The Division 2, sequel to 2016’s Tom Clancy’s The Division. It’s just so easy to forget what your objective is with all the other activities popping up.
Sometimes the next big thing begins as a simple pitching jam between a group of friends. This is the case for a new innovative competitive quester. The goal of the game is to compete or collaborate with other players, in order to claim as many resources as possible. It's a blend between first person shooter and a quest based open world RPG.
Gaiscioch Magazine had the opportunity to work with Soulbound Studios to write about the upcoming Domain & Settlement Selection (D&SS). I’ve been joking about being some sort of scribe when the game goes live, and here I am getting another opportunity to write about its formative events.
With the release of Wild Appalachia to Fallout 76, Bethesda added some new crafting stations that can be acquired in the special quest chain. I hopped in to see how this worked out. Appalachia was wild enough without crazy drinks given out at frat parties.
When a mount for World vs. World (WvW) was first announced for Guild Wars 2, people went crazy with plenty of good and bad conjecture. I even got to read some of it in team chat as the debate continued on day one of the release, March 5th. I’m sorry for all you non WvWers I helped decimate on the field while getting my mount. It’s rather easy to tell what groups are running organized and which are not. I did love finding some truly organized groups in the mix because despite the insanity caused by this mount, I had some of my best and worst fights.
February proved to be an interesting month for several reasons. First, a lot of discussion occurred about the new World vs. World (WvW) mount. Then we got the bombshell of ArenaNet becoming another gaming company with a layoff. The discussions about what this meant for Guild Wars 2 ran both hot and cold wherever it was discussed. I checked out some different news sources and posts from ArenaNet to get a handle on the truth of it all.
From the makers of World of Tanks and World of Planes, Wargaming.net has decided to take to the seas with World of Warships. I have studied naval combat of both World War 1 and World War 2, and have also toured various Naval vessels. I am a Navy Nerd so this game really appeals to me. The ships you command are from the World War 1 to World War 2 eras and include Destroyers, Cruisers, Battleships, and Aircraft Carriers. As a lover of naval combat and Navy ships, I was ready to take to seas. In this guide we will go over the basics and getting started in World of Warships.
Over the years, we have seen great diversity in the roleplaying genre. However, one thing that remains constant is that most RPGs place you in the role of some pre-ordained hero who is destined for greatness. Outward hopes to tell a different story. A story of a humble adventurer who builds their legacy from the life of a common man. Your story is your choice. There is no narrative pushing you in the direction of stopping some pending doom. It's all about choice and consequences. Like an endless choose your own adventure game with limitless replayability. Every playthrough is unique and personal.
ArenaNet is out to Cat-ch your attention with a brand new update to Guild Wars 2. All gleaming teeth and razor-sharp claws, let us introduce you to your brand new favorite mount, the Warclaw.
I’ve enjoyed a lot of what ArenaNet has done in the expansion of Guild Wars 2 over the years. Sure there are parts that drove me nuts, some that turned me off, but there is something about this game that keeps me coming back, unlike many other games I’ve played. I will admit part of it is the great community at Gaiscioch. However, it’s the fun of seeing what new twist they put in to keep it familiar, but different. What achievements will they give to infuriate us while we scrounge our way across a new map? I’m definitely a goal oriented person and like the fun of figuring out the new things they add, even if I haven’t completed half of what is there already.
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