Sometimes the next big thing begins as a simple pitching jam between a group of friends. This is the case for a new innovative competitive quester. The goal of the game is to compete or collaborate with other players, in order to claim as many resources as possible. It's a blend between first person shooter and a quest based open world RPG.
If you've played any of the Trine series games you know what it is to play a work of art. Trine has a very unique graphical style with vibrant colors and scenery that looks straight out of a painting. The best way I can describe the whole Trine series is like playing a moving work of art.
When I first heard the announcement that Max Schaefer was at it again, this time focusing on a Multiplayer ARPG from the Torchlight universe I was overjoyed. I have been following Max's career for a while as he created titles within the Diablo & Torchlight universe as well as created a little known game called Mythos that never "really" made it out of testing. It still today lives on in my heart as one of the best ARPG MMO's ever made.