Pokémon X and Y are the latest games in the popular Pokémon series. This generation was exclusive to the most recent Nintendo 3DS and 2D handheld consoles.
Over the past weekend, I had the chance to play a new action-adventure title called "Waking". At first glance, the visual style and soundscape attracted me to this game. What I found was much deeper than I could have ever imagined. Waking was doing something very different from every game I've ever played in my 42 years of life.
A few years ago I stumbled upon a little gem created by a small team of Czech Developers called the Solus Project. As soon as it hit early access I snagged a copy and began playing. Now I'll be the first to admit, survival games rarely hold my interest for long. About the time I'm punching my 1000th tree for enough wood to make an axe I usually lose interest.
What seems like ages ago, I was first introduced to Crytek and Free Radical Design's Warface at the 2012 PAX Prime. It was described as a free-2-play cooperative shooter. What sold me on the game was the video clips of the soldier sliding under a truck and blasting a shielded soldier with a shotgun launching him into the air.
When I read that Monolith Productions was putting out a sequel to Shadows of Mordor, I wasn’t sure if they could improve the previous game. Monolith Productions sure surprised me because Shadow of War was an incredible improvement.
I’ve always wanted to check out this game, but life and too many other options with Gaiscioch over the years made me skip it until now. During the twelfth anniversary celebration, I finally jumped into the game, along with other Gaiscioch. Better late than never!
It began as a glorious morning. Commuters on the early train busily checked emails and chatted to their neighbours as the sun streamed in through the windows. I, on the other hand, just experienced one of the most brutally uncomfortable commutes I have had in memory.
Rift was just like every other MMO out there for me, until Elder Scrolls Online hit the scene, I had never played an MMO before and barely even paid attention to them. I was convinced they were not for me and that I would not enjoy playing them.
For players that ventured into the Maguuma Jungle, escaping the Heart of Thorns came at an incredible cost. Tyria’s greatest heroes now remain scattered, the Pact is a fragile shadow of its former glory, and new threats creep across the land on all fronts.
Over the past month I've had the wonderful opportunity of getting my hands on a game by Bluehole Ginno and localized by Trion Worlds for the western world by the name of Devilian. From the character creator process to the very first moments of the game you find yourself intrigued.