GUIDES
BY: JAIRONE
GreedFall is at its core an action RPG with story. Like other action RPG games in recent years the combat will require the use of some active dodging. Or in GreedFall’s case the use of dodging or blocking. This title from Spiders, published by Focus Home Interactive, features a world roughly equivalent to the great age of sail. The setting is thus similar to the 16th through the 18th century, but with some magic giving the rituals and customs of religion and tribe far more than merely social impact. Given the presence of companions who fight with you, you could consider it more of an AA mix of Dragon Age with The Witcher. It has frequently been compared to those two games. Which fits, as it is just a smaller studio making something that blends the two styles quite nicely. You will start in your home in the city of Serene, with plans to sail to Teer Fradee. You have two goals there, diplomatic ties to the other nations and the native tribes, and finding a cure to a plague known as “The Malichor.”