A year ago the action RPG Conqueror's Blade fired it's first trebuchets as it launched into early access. This medieval war simulator brought some fresh dynamics to the genre with troop management, territory control, and some wicked good rock, paper, scissors gameplay.
To say a game is life-changing seems like a gross exaggeration. However, in the case of these two games, we Perfectly Pair today is more of an understatement. I was initially drawn to these games by their stunning visuals and what looked to be a rich story.
If you've played any of the Trine series games you know what it is to play a work of art. Trine has a very unique graphical style with vibrant colors and scenery that looks straight out of a painting. The best way I can describe the whole Trine series is like playing a moving work of art.
Five years after Gaiscioch Magazine set off on an epic quest to build their own gaming magazine, they celebrate the release of their 18th issue. Currently maintained by 8 members of the Gaiscioch Community they continue to produce weekly content surrounding the games they love. From previews and reviews to first look interviews with game developers, this magazine is something special.
Sometimes the next big thing begins as a simple pitching jam between a group of friends. This is the case for a new innovative competitive quester. The goal of the game is to compete or collaborate with other players, in order to claim as many resources as possible. It's a blend between first person shooter and a quest based open world RPG.
Gaiscioch Magazine had the opportunity to work with Soulbound Studios to write about the upcoming Domain & Settlement Selection (D&SS). I’ve been joking about being some sort of scribe when the game goes live, and here I am getting another opportunity to write about its formative events.
February proved to be an interesting month for several reasons. First, a lot of discussion occurred about the new World vs. World (WvW) mount. Then we got the bombshell of ArenaNet becoming another gaming company with a layoff. The discussions about what this meant for Guild Wars 2 ran both hot and cold wherever it was discussed. I checked out some different news sources and posts from ArenaNet to get a handle on the truth of it all.
Over the years, we have seen great diversity in the roleplaying genre. However, one thing that remains constant is that most RPGs place you in the role of some pre-ordained hero who is destined for greatness. Outward hopes to tell a different story. A story of a humble adventurer who builds their legacy from the life of a common man. Your story is your choice. There is no narrative pushing you in the direction of stopping some pending doom. It's all about choice and consequences. Like an endless choose your own adventure game with limitless replayability. Every playthrough is unique and personal.
In our endless searching for hot new titles with innovative takes on existing genres, Extopia stands out above a sea of battle royale clones. It's so much more than just another battle royale game. It features a level editor, PvE cooperative modes and all the PvP modes you've come to enjoy in the FPS genre. Players will be able to drive vehicles, build barriers, create traps, destroy environments and customize their weapons.
In the Steam Early Access arena you find hundreds of games all looking to make their mark on the industry. We at Gaiscioch Magazine are always on the lookout for games we feel stand out from the rest. Eden Rising: Supremacy is one such title. It is an open world action RPG, tower defense game that allows you to join forces with other players to build, upgrade, and defend bases. These bases then stand against waves of increasingly more difficult enemies which will require a bit of planning and tactics to defeat.